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Your knowledge on the animals and plants.

Changed to 'Flora and Fauna' during the Final Demo.

How Animal and Plants affects the plot[]

  • Min 25
    • MM's 1st interview: You remember learning about it from an herbalist once.
    • Emmett's Date: I believe that is the giant genus of the of the Maiden's Vigil flower. (++ respect)
    • Lisle's Date: Use your knowledge of animals to try and figure out what's bothering the horse. (++ respect)
    • Horse Ride Event - getting your horse: You can tell there is something wrong. The way the horse is prancing and tossing its head is a sign the horse is distressed, but when you bring up your concerns with the handler, he shrugs and insists the horse is fine, just a little spirited. You do your best to calm the horse before you mount, but you can't help but feel uneasy.
    • Horse Ride Event - Zarad: You recognize it, and suddenly many things make much more sense.
  • Min 30
    • Week 4: Investigating the murder case: You discover that the tea was in fact not poisoned.
  • Min 50
    • MM's 2nd interview: Apparently you are very skilled in your knowledge of animals and plants, unusual, but probably quite useful.

How to gain Animals and Plants[]

Character Creator[]

  • "You spent a lot of time with nature." (+25)

Week 1[]

  • Emmett's date: (+10)
  • Ask Someone for Skill Advice: Wander the Isles with Emmett (+5)

Week 2[]

  • Penelope's "date": "I heard a rumor you are fond of flowers, Princess." (+5)
  • Ask Someone for Skill Advice: Wander the Isles with Emmett (+5)

Week 3[]

  • Emmett's Gift (+5)
  • Penelope's Gift (+5)
  • Ask Someone for Skill Advice: Wander the Isles with Emmett (+5)

Week 4[]

  • +10 for being compassionate
  • Ask Someone for Skill Advice: Wander the Isles with Emmett (+5

Other Pages[]

Other Pages
ArticlesCharacters - Challenges - Gameplay- EventsLettersMC - Paths - POV Stories - Script List -​​​ Walkthrough - Week
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