Courage

"'It's going to take more than a simple feast with strangers, even dangerous ones, to really make you nervous.'"Your courage in the face of danger, uncertainty, and fear.

Courage contributes to the cumulative skill: Defensive Instincts.

Character Creator

 * Automatic Base Stat (+25)
 * "You attacked them armed with nothing but your heavy fan" (+25)
 * "You challenged him to a duel, stick style"(+25)
 * "You are so lily livered, you give flowers a bad name" (-15)
 * "Facing your fears" (-10)
 * The Daughter of a Notorious Pirate Origin (+25)
 * A Tomboy Countess Origin (+25)

Week 1

 * Welcome Feast - Hamin : Do a funny dance (+5)
 * Hamin's date: "Go out the window"(50 grace required)(+5)
 * Explore the Castle: the cliffs (+5 every time)

Week 2

 * Practice Room(+5)
 * Riding Event- Jasper: I'm fine. Thank you, Jasper. (+5)
 * Explore the Castle: the cliffs (+5 every time, after the first time)
 * Explore the Castle: the practice room (+5 under some circumstances, see Jarrod/Friendship Walkthrough)

Week 3

 * Your room (high Jasper approval)(must be before MM Breakfast)(+5)
 * Jarrod's gift (high Jarrod approval)(+5)
 * Mrs. White (+5)(high Rebel approval)
 * Breakfast: "Bravely baldly agree" (+5)
 * Wellin and Arland Delegate Debate: Feign a dead faint. OR Scream loudly. OR Give them both a piece of your mind. (+5)
 * Explore the Castle: the cliffs (+5 every time)